top of page
Diana_Photo_Portfolio_02.png

About me

Hello, my name is Diana! I’m a passionate programmer who thrives on tackling complex challenges and
continuously expanding my skillset. I’m detail-oriented, dedicated, and approach problems with a solutions-focused mindset.

I have over six years of experience working with passionate teams developing games for wide audiences. As a programmer specializing in interactivity and UX, I always enjoy seeing my work experienced hands-on.

Unreal Engine Projects

3._Library_Capsule.png

Alien Removal Division

Alien Removal Division is a fast paced, action-packed first-person shooter, set in a military research facility during the 1950s.

Project Duration: 10 months

Role: Lead Programmer 

Team Size: 26

Engine: Unreal Engine 4

vlKsER.jpg

Robot Wipeout

Robot Wipeout is a third-person beat-em-up game(show) where you fight against hordes of nasty bots and dodge deadly hazards, all for the entertainment of the gullible public.

Project Duration: 4 months

Role: Lead & Gameplay Programmer

Team Size: 21

Engine: Unreal Engine 4

Sandchuggers_ConceptArt.jpg

Gob A Tale of Greed

Gob A Tale of Greed is a third-person action roguelike. In this game you play as Gob in his task to gain enough wealth and artifacts to overthrow the oppressive Trade Lord.

Project Duration: 13 months

Role: Lead Programmer

Team Size: 13

Engine: Unreal Engine 4

CinderSun.png

Cinder Sun

Ascend through a fractured world, guided by a sinister ally, in this first-person Metroidvania platformer.

Project Duration: 1 month

Role: Gameplay Programmer

Team Size: 3

Engine: Unreal Engine 5

gEy7jn.png

Mt. Apricot

Mt. Apricot is a 3D platformer where you play as Blueberry, the mystical bird trying to cleanse his home, the floating archipelago, from the hazardous corruption. Jump, parkour and glide on your way to restoring the island to its former glory.

Project Duration: 2 months

Role: Gameplay Programmer

Team Size: 10

Engine: Unreal Engine 4

C++ Projects

Metroidvania.png

Metroidvania Engine

Custom engine for metroidvania games.

Project Duration: 4 months

Role: Gameplay Programmer

Team Size: 6

original camera.PNG

Raytracer

Simple raytracer made in C++  using my own Math Library and Unit tests.

Project Duration: 2 months

Role: Programmer

Team Size: 1

GAME JAMS & PROTOTYPES

Game Jams & Prototypes

Continuum.jpg

The Continuum

Delve into The Continuum, a stealth-action platformer, set in an interstellar war. You will utilize high -tech gadgets and disrupt an almighty enemy Hivemind as you navigate the cosmos.

 

Project Duration: 12 months

Team Size: 2

Engine: Unreal Engine 5

RollOrDie_BG2_NotThatBig.png

Roll or Die

In Roll or Die you play a magical board game. Roll the dice and face evil pawns. This game was made in 48 hours for the GMTK Game Jam 2022 with the theme Roll of the Dice.

 

Project Duration: 48 hours

Team Size: 2

Engine: Unreal Engine 4

dYxJ3X.png

Snail Cuisine

As the Snail Chef it's your calling to cook and serve meals to your restaurant guests. But beware of what you leave behind, the snail life is rather slippery! Snail Cuisine was made for the GJL Game Jam 2021.

 

Project Duration: 48 hours

Team Size: 8

Engine: Unreal Engine 4

unknown.png

BnBooooo

In BnBooooo you play as a bed and breakfast (g)host. Your goal is to make your guests feel comfortable and at home without them finding out you're haunting the house! BnBooooo was made for the Halloween Jam 2021.

 

Project Duration: 48 hours

Team Size: 6 

Engine: Unreal Engine 4

bottom of page